How to Create HD Space Renderings

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    Create high-quality renderings of your 3D space in the Space Editor using render cameras, and select different resolutions based on your needs.

    HD Space Rendering is a premium feature and needs to be enabled by us.

    If you're interested in this feature, feel free to send us a request!

     

    Where to Find the Rendering Feature

    • You can access the rendering feature through the render.svg icon in the left-hand menu of the Space Editor.
    • In the Render Menu, you have the following options:
      1. Quick Rendering: Quickly creates an image of the current view in standard resolution. Ideal for a fast preview of your space.
      2. Add Render Cameras: Place special cameras in the space to generate targeted renderings from specific perspectives, allowing you to highlight key views of your 3D space.
      3. Open Gallery: Shows all your previous renderings, allowing you to review or download them.
      4. Start Rendering: Begin rendering with detailed settings by selecting a specific render camera and choosing the desired format.

     

    Adding Render Cameras

    You can place multiple render cameras in your space to capture different perspectives. Each camera can be precisely positioned and rotated like other objects to ensure the best viewing angle. Once a render camera is selected, you'll see a preview at the top.

    Render cameras are perfect for focusing on specific areas like entrances, key rooms, or design highlights. By positioning the cameras flexibly, you can ensure your renderings show exactly what matters most.

     

    Camera Settings: Position, Rotation, and FOV

    Select a render camera and open the object menu on the right side:

    • Position: Move the camera within the 3D space to find the ideal spot for your rendering. You can move the camera freely or along the X, Y, and Z axes.
    • Rotation: Rotate the camera in all directions to set the perfect perspective. This can range from a front-facing view to a dynamic angled shot.
    • FOV (Field of View): Use the FOV slider to adjust the camera's field of view.
      • Wider FOV: Displays more of the space, useful for overview shots where you want to capture as much of your space as possible.
      • Narrower FOV: Focuses on specific details, ideal for highlighting individual elements or design aspects.

     

    Camera View Preview

    Once you've selected a camera, you'll see a preview of the camera view directly in the Space Editor. This preview shows exactly how the rendering will look and lets you make adjustments to position, rotation, or FOV before you start rendering. This ensures that your rendering will be perfect before the process begins.

     

    Start Rendering

    1. When you're ready, click on the render.svg icon in the left-hand menu and select Start Rendering (Render-start.svg).
    2. In the Render Menu, select either a render camera or use the current view of the editor to create a rendering.
    3. Next, choose the appropriate output format. Depending on your needs, you have several options:
      • Preview (960x540 JPG): Lower resolution, ideal for quick previews or sharing ideas during the design process.
      • Web (1280x720 JPG): Good resolution for online content, websites, or simple presentations.
      • Print (3480x2160 TIF): High resolution for print, e.g., for brochures, posters, or detailed presentations.
      • Poster (up to 7680x4320 TIF): Very high resolution, suitable for large-format prints like posters or trade show displays.
    4. Finally, click the Render Button to start the rendering process.
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